Game Developer’s Radio: Exploring Design #15
Number of View: 739 Hosts: Joseph Burchett, Devin Becker, Andy Moore Date Recorded: 02/23/2012 In this episode we talk about difficulty in games. Also I would like to do a bit of a correction… During the show we talked about Uncharted and how it would show big glowing arrows, this may have been incorrect. Although the game [...]
Game Developer’s Radio: Exploring Design #14
Number of View: 587 Hosts: Devin Becker, Andy Moore Date Recorded: 02/16/2012 In this episode Devin Becker and Andy Moore discuss Gamification. Show Notes: Games Eve Online Trauma Center World of Warcraft Ribbon Hero Nimble Strong: Bartender in training Rocksmith Urgent Envoke Rockband 3 DJ Hero Typing of the Dead Websites Ludologyu Gameful Gamification summit Serious Games [...]
Game Developer’s Radio: Exploring Design #13
Number of View: 582 Hosts: Joseph Burchett, Devin Becker, Andy Moore Date Recorded: 02/09/2012 In this episode we share our experiences running and participating in Game Jams, and also give lots of tips and tricks for new people. Show Notes: Games Binding of Isaac Steam Birds Tools Unity3d Construct Game Maker Flash C++ SDL SFML Flash Punk Flixel [...]
Game Developer’s Radio: Exploring Design #12
Number of View: 340 Hosts: Joseph Burchett, Devin Becker, Andy Moore Date Recorded: 01/26/2012 In this episode we give our thoughts on designing a game for mobile devices, and actually a lot of talk about just how to design a mobile application. The audio was a little wonky but I think it turned out okay. Show Notes: Games/Applications [...]
Game Developer’s Radio: Exploring Design #11
Number of View: 981 Hosts: Joseph Burchett, Andy Moore Date Recorded: 01/19/2012 In this episode my usual co-host Devin was unable to make it, but in his place I am joined by our new third co-host of the show Andy Moore. The topic of discussion is on game design docs, through out the show we give our thoughts and opinions on how we [...]
Game Developer’s Radio: Exploring Design #10
Number of View: 694 Hosts: Joseph Burchett, Devin Becker, Andy Moore Date Recorded: 12/19/2011 In this episode of exploring design we are joined by indie game developer Andy Moore to talk about how to design achievements in games. We end up discussing a lot of really interesting things related to achievements in games, and give our thoughts [...]
Game Developer’s Radio: Exploring Design #09
Number of View: 848 Hosts: Joseph Burchett, Devin Becker Date Recorded: 11/19/2011 In this episode we discuss some personal projects we are currently working on. Show Notes: Projects Devin’s project: learngamedesign.org / ludologyu.com Joseph’s project: pummelhead.com Websites/Articles Tim Ferriss article: 8 Steps to Getting What You Want… Without Formal Credentials Pixel Prospector Books Challenges for Game Designers [...]
Game Developer’s Radio: Exploring Design #08
Number of View: 722 Hosts: Joseph Burchett, Devin Becker Date Recorded: 10/29/2011 In this episode we discuss the different way to approach prototyping a game. Show Notes: Tools Evernote Raph Koster prototyping kit Codea Danc’s Miraculously Flexible Game Prototyping Graphics for Small Worlds Sleep is Death Half sized index cards Simple note Construct Games Quarriors King cashing [...]
Game Developer’s Radio: Exploring Design #07
Number of View: 829 Hosts: Joseph Burchett, Devin Becker Date Recorded: 11/05/2011 In this episode we discuss competitive gaming, digging deep into all the different design choices that can be made to make a game more competitive. The conversation kicks of with us talking about a few games that have become competitive, such as Star [...]
Game Developer’s Radio #13 Shane Neville
Number of View: 1186 Date recorded: 04/29/2010 Guest: Shane Neville In this episode I interview veteran game developer Shane Neville about agile game development. Shane goes pretty deep into the whole process of agile development, and how it can be applied in both a team and single person environment. The show was recorded little [...]




