Game Developer’s Radio #04 Push Button Engine

Posted by JosephBurchett on August 26th, 2009

Date recorded: 08/13/2009
Guest: Ben Garney; Push Button Engine Developer

In this episode I interview Ben Garney one of the core developers of the Push Button Engine, a component based Flash game engine with a growing community.  We discuss the purpose of the engine, what it can do, what kind of flash developer it is targeting, ways to get started, components, their component store and lots of other really interesting things.

All of the opening and closing music was done by Ben Garney, lovely isn’t it :-)

Opening: Mine Enemy Soundtrack
Closing: Triforce & Rhodes

Game Developer’s Radio #03 Storm

Posted by JosephBurchett on August 4th, 2009

Date recorded: 07/25/2009
Guest: Terence Lee; Indie Game Developer

In this episode I interview Terence Lee about his game Storm. A physics based puzzle game where you control the elements of a storm to progress through each stage. Through out the interview we discuss both his design and programmatic approach when it came to creating this very unique game. Then he gives his opinion on game development and offers some tips on how others can get started developing games themselves.

All the art, and audio was done by Terence and more of his lovely work can be found at his web site http://www.dev.vg.

Apologies if the audio begins to pop at certain parts.


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