Game Developer’s Radio #06 Unity

Posted by JosephBurchett on November 1st, 2009

Date recorded: 09/30/2009
Guest: Tom Higgins

I interview Tom Higgins the Product Evangelist for Unity in this episode, we cover just about everything the game engine can do.  Scripting languages it supports, interface, platforms it can export to, penetration numbers, engine usage, future of the product and so much more!  If you were wondering if Unity was the right tool for you then you should defiantly take a listen to this fantastic conversation.

Opening and closing music: ~Waking Fantasy~ by Isoken

Game Developer’s Radio #04 Push Button Engine

Posted by JosephBurchett on August 26th, 2009

Date recorded: 08/13/2009
Guest: Ben Garney; Push Button Engine Developer

In this episode I interview Ben Garney one of the core developers of the Push Button Engine, a component based Flash game engine with a growing community.  We discuss the purpose of the engine, what it can do, what kind of flash developer it is targeting, ways to get started, components, their component store and lots of other really interesting things.

All of the opening and closing music was done by Ben Garney, lovely isn’t it :-)

Opening: Mine Enemy Soundtrack
Closing: Triforce & Rhodes


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