In this episode my usual co-host Devin was unable to make it, but in his place I am joined by our new third co-host of the show Andy Moore. The topic of discussion is on game design docs, through out the show we give our thoughts and opinions on how we would make one, different techniques to use and much more!. The discussion opens up with me asking Andy if he thinks a game design doc is even necessary. Hope you enjoy the show!
In this episode of exploring design we are joined by indie game developer Andy Moore to talk about how to design achievements in games. We end up discussing a lot of really interesting things related to achievements in games, and give our thoughts on what we think the future holds for them. The show was recorded or skype and so we sadly ended up running into some really nasty audio issues… But the show still turned out pretty great though.
In this episode we discuss competitive gaming, digging deep into all the different design choices that can be made to make a game more competitive. The conversation kicks of with us talking about a few games that have become competitive, such as Star Craft, Street Fighter and so on. Hope you enjoy the show.
In this episode I interview veteran game developer Shane Neville about agile game development. Shane goes pretty deep into the whole process of agile development, and how it can be applied in both a team and single person environment. The show was recorded little over a year ago, and the game Shane talks about he is working on has already been released. Make sure to check it at the bottom!
Here is the link to Shane’s NRD backlog that he spoke of in the interview
In this episode of exploring design my co-host Devin Becker and I discuss the reasons behind the Ludology vs Narratology debate, and explore the ideas behind both side. Sadly due to audio issues we lost half of the show, but we still manage to dicuss a lot of really interesting things related to the topic. Hope you enjoy the show!
In this episode we discuss the second and final half of the excellent article my co-host Devin Becker wrote called “10 Things Corman Taught Me About Indie Game Development“. Make sure to check it, truly a must read! Very informative and full of great advice for any indie game developer.
In this episode we discuss the excellent article my co-host Devin Becker wrote called “10 Things Corman Taught Me About Indie Game Development“. Make sure to check it, truly a must read! Very informative and full of great advice for any indie game developer.
In this episode my co-host and I dicsuss the different ways gimmicks can both help and hurt a games design… The topics we cover span from the use of peripherals, sensors and much more.
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